The perceived
size when freeviewing could depend if one does parallel or
crossed viewing.
For parallel
viewing the 3D image's stereo window looks to be at
the
distance where the stereo pair is presented
The pictures are not allowed to be larger than the
eye-separation.
For crossedviewing
the 3D image's stereo window looks (at least for me as a former
beginner in perceiving crossed viewing) to be
smaller
than the pictures and closer (at the convergence [3D image]
distance)
to the
viewer (even though the FoV of the
picture is the same):
The
advantage with crossed viewing is that one can use larger
pictures
than the eye-separation and thus increasing the
resolution/detail.
The crossed view 3D image, perceived smaller when using same
picture size
as with parallel, will thus have a perceived higher resolution
than the
parallel 3D image; it looks more crisp.
Perceived location of 3D image
Crossed viewing
That the 3D imagine is perceived smaller and closer by, might tells
us
that
convergence is a
(weak) depth clue:
A
lot of beginning cross-viewers report this. When the eyes are
converged, it is as if you are looking close by, so what you see
is
perceived to be small. After a while even those, who
report this,
don't notice it any
more.
I can understand that when getting
more used to crossed viewing that one starts to perceive the small
3D
image as larger and migrating to the screen location
(due to unlinking convergence from distance).
But does this have infleunce
on
the perceived
resolution?
When I get myself more experience with crossed viewing (I saw the 3D
image at the convergence distance [Oct. 2009]), I will tell in the
future. The 3D image is now (status Dec. 2009) already
less
obvious at the convergence distance.
Parallel viewing
I have no idea anymore what I experienced when doing for the first
time
parallel viewing; did I see the 3D image behind the screen distance?
I see it now at more or less the screen distance. Any feedback from
people just getting used to parallel viewing, is welcome.
To get an impression that the perceived 3D image is behind the
screen,
try the following:
Have
a
parallel pair for free viewing (furthest object separation
should be
equal or smaller than the
eye separation: say 6 cm) printed close to the top of a
piece of paper. Now try to put your finger in the perceived 3D
image,
as long as the finger is fully visible, the position of the
finger is
behind the piece of paper As
soon as the finger is hidden by the piece of paper, the
perceived
distance collapsed (interposition
cue)